Weekly Dev Update #69

Hey Y’all, 

Last week the Loki Messenger team continued work on limited multi-device support for mobile devices, and finished the last required changes to support @mentions on Desktop. The Loki Core team is almost ready to release Trusty Tyr 5.0.0 – we just want to fix a bug which previously caused some Service Nodes running lokid 4.0.5 to become stuck on an invalid chain.

Loki Core


Lokinet

If you’re on our Discord you can catch Jeff, the lead developer of LLARP, live streaming as he codes at https://www.twitch.tv/uguu25519. He typically streams on Tuesday mornings, 9am – 12pm Eastern (US) time.

What Went on Last Week with Lokinet: 

The Lokinet team (now including new addition Stephen Shelton – welcome!) spent some time discussing new designs for the Lokinet internals. In the long term, we’re aiming to make Lokinet easier to use for end-users with, among other things, a separation in the design to allow the integration of a graphical control interface. We’re also looking make Lokinet work on mobile devices. In the shorter term, we’re planning some significant performance improvements to the build process, a new starting point for iOS builds, and various command-line updates.

PR Activity:


Loki Messenger for Desktop 

Loki Storage Server


Loki Messenger for Mobile (iOS and Android)

Loki Messenger for iOS:

Loki Messenger for Android:


Thanks,  

Kee 

Weekly Dev Update #68

Hey Y’all, 

Last week we released the 5.0.0 testnet binaries for lokid, which include enforced checkpointing and a number of P2P and uptime proof fixes. We’re running a Bug Bounty with a prize pool of 4000 $LOKI for finding bugs related to checkpointing, so jump in and get testing! 

Loki Core


Lokinet

If you’re on our Discord you can catch Jeff, the lead developer of LLARP, live streaming as he codes at https://www.twitch.tv/uguu25519. He typically streams on Tuesday mornings, 9am – 12pm Eastern (US) time.

What Went on Last Week with Lokinet: 

We released a minor update (0.5.2) which fixed a lingering issue in Lokinet that was causing a timeout of a few seconds every 10 minutes. We also held our first weekly dev meeting on a Mumble voice chat server entirely over Lokinet, and it worked perfectly with good latency and no drops at all! 

Recently, we’ve been interviewing for a new full-time Lokinet developer position, and I am pleased to report the role has now been filled with a great addition to the team starting this week. Jeff was on vacation last week (which explains the light number of PRs), but is back this week. With Jeff, plus the addition of our new developer, expect to see some interesting Lokinet developments soon.

PR Activity:


Loki Messenger for Desktop 

Loki Storage Server


Loki Messenger for Mobile (iOS and Android)

Loki Messenger for iOS:

Loki Messenger for Android:


Thanks,  

Kee 

Weekly Dev Update #67

Hey Y’all, 

Last week we released a new LIP discussing ‘Pulse’: a proposed proof of stake protocol for Loki. You can read that here: https://github.com/loki-project/loki-improvement-proposals/blob/master/LIPS/LIP-5.md. We also continued to move towards the 5.0.0 release for Loki Core, which adds checkpointing and a number of other features. Keep your ear to the ground for the testnet announcement…some bounties will be available. 

Loki Core


Lokinet

If you’re on our Discord you can catch Jeff, the lead developer of LLARP, live streaming as he codes at https://www.twitch.tv/uguu25519. He typically streams on Tuesday mornings, 9am – 12pm Eastern (US) time.

What Went on Last Week with Lokinet: 

We finally fixed an issue that had been plaguing Lokinet for several weeks! Connections to a remote Lokinet node would timeout for a few seconds every 10 minutes when a Lokinet client changed to a new path (particularly noticeable on long-running pings)…We’re putting out a minor point release (0.5.2) to address this. The Lokinet devs are also set to conduct their first ever weekly dev meeting using voice chat over Lokinet. 

PR Activity:


Loki Messenger for Desktop 

Loki Storage Server


Loki Messenger for Mobile (iOS and Android)

What Went on Last Week with Loki Messenger:  

Multi-device is now mostly finished on desktop, and last week our primary focus was on integrating that work into our mobile platforms. We also looked into some ways to support attachments and share multi device mappings, which should be integrated over the next few weeks/months.  

Loki Messenger for iOS:

Loki Messenger for Android:


Thanks,  

Kee 

Weekly Dev Update #66

Hey Y’all, 

Last week we stepped up work on Loki Core, with the final set of changes being merged in ahead of the testnet fork, enabling protections against checkpointing edge cases. Loki Messenger got a new release too – there’ll be many more over the next few months. Finally, Lokinet shifted gears into investigating and implementing various performance optimisations, decreasing CPU and Bandwidth usage for clients and routers. 

Loki Core


Lokinet

If you’re on our Discord you can catch Jeff, the lead developer of LLARP, live streaming as he codes at https://www.twitch.tv/uguu25519. He typically streams on Tuesday mornings, 9am – 12pm Eastern (US) time.

What Went on Last Week with Lokinet:

We officially released the public beta (v0.5.1, with a couple of last-minute fixes to the tagged-but-not-announced v0.5.0 release). Please test out this Lokinet release and let us know how things are working for you!

Focus is now shifting to various performance improvements and other enhancements for a 0.6.0 release sometime next month. We’ve opened a slew of github issues to track various issues we want to address either in the 0.6 release or beyond on the issue board: https://github.com/loki-project/loki-network/issues. We’re also internally working with marketing to improve the information available on Lokinet.org – so expect to see changes there in the near future.

PR Activity:


Loki Messenger for Desktop 

Loki Storage Server


Loki Messenger for Mobile (iOS and Android)

What Went on Last Week with Loki Messenger:

Last week we released a platform wide update here: https://github.com/loki-project/loki-messenger/releases/latest. This introduced a number of requested features, including link previews, specific-message replies, conversation searching, and moderator tags. Stay tuned for more updates coming soon!

Loki Messenger for iOS:

Loki Messenger for Android:


Thanks,  

Kee 

Weekly Dev Update #65

Hey Y’all, 

This week was primarily focused on Loki Messenger user interface improvements, adding features like message replies in public chats and fixing up link previews. We also published the new Lokinet release, which is almost ready, pending a couple of minor UX improvements for first time users. 

Loki Core


Lokinet

If you’re on our Discord you can catch Jeff, the lead developer of LLARP, live streaming as he codes at https://www.twitch.tv/uguu25519. He typically streams on Tuesday mornings, 9am – 12pm Eastern (US) time.

What went on last week with Lokinet: 

Lokinet public 0.5.0 release is tagged and mostly ready for public release on a new Lokinet test network we’ve set up called ‘beta’. Several routers are already deployed, so it will be usable right away. There are a couple of lingering issues (which look like they may be Windows-specific) which will hopefully be fixed in the next day or so. For now, we’ve delayed the release announcement until these issues are ironed out. Meanwhile, new development towards version 0.6 is taking place in the master branch, with the aim to improve performance and user experience in a few important areas.

PR activity:


Loki Messenger Desktop 

Loki Storage Server


Loki Messenger for Mobile (iOS and Android)

What went on last week with Loki Messenger: 

Loki Messenger (beta) for Android and iOS has improved the way it collects crash reports so we can more easily and better understand how to improve the Loki Messenger user experience on mobile devices. We also undertook a multi device effort to move to Jazzicons (https://github.com/danfinlay/jazzicon) instead of using the Github identicons. 

Loki Messenger for iOS

Loki Messenger for Android


Thanks,  

Kee 

Weekly Dev Update #64

Hey Y’all, 

This week we worked hard developing features for a number of upcoming releases, including finally nailing down some issues which have drastically increased the stability of Lokinet, adding lots of new UX features to Loki Messenger, and the continued testing of Service Node checkpointing for Loki core. If you like releases, September is going to be an exciting month with lots of new tools for users to test and play with!

Loki Core


Lokinet

If you’re on our Discord you can catch Jeff, the lead developer of LLARP, live streaming as he codes at https://www.twitch.tv/uguu25519. He typically streams on Tuesday mornings, 9am – 12pm Eastern (US) time.

What went on last week with Lokinet: 

After implementing the new wire protocol to replace libutp, we’ve seen a significant improvement to the performance and stability of Lokinet. We’re now putting the final touches on for a public 0.5.0 release.

PR activity:


Loki Messenger Desktop 

Loki Storage Server


Loki Messenger for Mobile (iOS and Android)

What went on last week with Loki Messenger: 

Loki Messenger for Android and iOS continues to be brought in line with the latest features on desktop. We’re gearing up for a new release which will publish these new features to beta testers.

Loki Messenger iOS

Loki Messenger Android


Thanks,  

Kee 

Weekly Dev Update #63

Loki Developer Update #63

Hey Y’all, 

This week we focused on new features for Loki Messenger, such as allowing moderators and users to delete messages. We also worked on adding QR codes to Loki Messenger and shortening seed words. Last week Lokinet also investigated per path buffers and reverted to a custom wire protocol to alleviate some performance issues.

Loki Core


Lokinet

If you’re on our Discord you can catch Jeff, the lead developer of LLARP, live streaming as he codes at https://www.twitch.tv/uguu25519. He typically streams on Tuesday mornings, 9am – 12pm Eastern (US) time.

What went on last week with Lokinet: 

After some brainstorming in the Lokinet team regarding the performance issues we ran into during testing (see last week’s Dev Update), the Lokinet developers devised and are implementing two solutions. While we had hoped to put these off to a future release, it has become increasingly apparent that they were required for a stable 0.5 release.  Preliminary results of these changes are promising and we are finishing them up and testing the improvements this week.

One of these fixes was to replace the underlying protocol layer (currently based on libutp) with a custom design.  This replacement has been a long term goal for months, but recent limitations have shown that the existing layer simply does not scale to the level that we require in Lokinet – so we brought forward implementation of the replacement.

The other change was to make internal router-to-router communication buffers happen on a per-path rather than per-router basis, so that one slow Lokinet path does not slow down other Lokinet paths using some of the same routers.  Instead, slow paths will be deprioritised to allow routers to continue passing messages along higher speed Lokinet paths – while the communication along the slower path catches up.


New/Updated/Pending PRs:


Loki Messenger Desktop 

Loki Storage Server


Loki Messenger for Mobile (iOS and Android)

What went on last week with Loki Messenger: 

We focused on adding a number of features in the updated desktop Loki Messenger back into mobile versions, including group chats, shorter seed words, and QR code scanning. 

Loki Messenger iOS

Loki Messenger Android


Thanks,  

Kee 

Weekly Dev Update #62

Hey Y’all, 

A small update this week as many of the Loki devs are attending conferences (I’m at Blockchain Week Berlin) or on holiday. Most of our work went into Loki Core and Lokinet releases, where we are successfully improving stability on both fronts. 

Loki Core


Lokinet

If you’re on our Discord you can catch Jeff, the lead developer of LLARP, live streaming as he codes at https://www.twitch.tv/uguu25519. He typically streams on Tuesday mornings, 9am – 12pm Eastern (US) time.

What’s going on this week with Lokinet:

We continued to focus on testing and fixing up various issues. Some major PRs have been added which have noticeably increased Lokinet connection and stability, however these changes have introduced a regression in network speed that we’re investigating. Next week we are focusing on solving the aforementioned issues, plus other general testing and fixes for an upcoming 0.5 release. The changelog for this past week is lighter than normal as Jeff was away for most of the week, but he’s back and at it now!

Changelog:

New/updated/pending PRs:


Loki Messenger for Mobile (iOS and Android)

What’s going on this week with Loki Messenger: 

We released the APK for Loki Messenger for Android which means Loki Messenger is now available on all major platforms! We will be working hard to iron out bugs and improve the user experience over the coming months.


Thanks,  

Kee 

Weekly Dev Update #61

Hey Y’all, 

This week we continued work on some key areas in Loki Messenger, including adding chat channel support for Android and iOS, and starting work on support for Loki Messenger across multiple devices. We also released an update to the Loki Storage Server which allows for the measuring of additional statistics, so we can continue to monitor the network and the success of the switch from testnet to mainnet for Loki Messenger. 

Loki Core

There’ll be a point release to Loki Core this week with a number of bug fixes that should increase Service Node stability. This is not a mandatory upgrade but is recommended for those running Service Nodes. 


Lokinet

If you’re on our Discord you can catch Jeff, the lead developer of LLARP, live streaming as he codes at https://www.twitch.tv/uguu25519. He typically streams on Tuesday mornings, 9am – 12pm Eastern (US) time.

What’s going on this week with Lokinet: 

Testing continues. We’ve identified a couple of issues related to existing sessions closing prematurely: we have a good idea where they are happening and are focusing on solving them.

Changelog:

New/updated/pending PRs:


Loki Messenger for Desktop 

Storage Server


Loki Messenger for Mobile (iOS and Android)

This week we released the APK for Loki Messenger for Android which means Loki Messenger is now available on all major platforms! We will be working hard to iron out bugs and improve the user experience of over the coming months.


Thanks,  

Kee 

Weekly Dev Update #60

Loki Developer Update #60

Hey Y’all, 

This week we finished up with the release of the Loki Messenger Android application. We also released the Loki Binance Bridge which was developed over the past few months and has now been open sourced on Github. Over the next few weeks we really want to focus on improving the user experience in Loki Messenger, and add lots of new and highly requested features like group messages, attachments etc… 

Loki Core


Lokinet

If you’re on our Discord you can catch Jeff, the lead developer of LLARP, live streaming as he codes at https://www.twitch.tv/uguu25519. He typically streams on Tuesday mornings, 9am – 12pm Eastern (US) time.

What’s going on this week with Lokinet: 

Lokinet is now feature frozen and in pre-release testing.  We’ve frozen the code to any new features and are testing it internally using various network environments.  The Lokinet team’s focus right now is to get the 0.5.0 release out and working; we’re putting off any major changes and improvements until a stable release is out the door.  This week has seen several fixes to minor issues found so far.

While we had intended for Lokinet to use IPv6 routing internally, testing revealed some problems with this approach (particularly in the non-Linux implementations), so we have deferred that change to a future release.  

Note: this isn’t a change to require IPv6 connectivity for Lokinet, but just for Lokinet virtual addresses to be IPv6 based.

Changelog:

New/Updated/Pending Pull Requests:


Loki Messenger Desktop 

Storage Server


Loki Binance Bridge 

This week we released the Loki Binance Bridge which facilitates swaps between Loki and B-Loki. You can test it out and get trading on the the Binance DEX right now by accessing https://lokibridge.com. Read about how it works on our blog: https://loki.network/2019/08/06/loki-now-on-binance-dex/.


Loki Messenger on Mobile (iOS and Android)

This week we also released the APK for Loki Messenger Android which means Loki Messenger is now available on all major platforms! We will be working hard to iron out bugs and improve the experience of using messenger over the coming months.


Thanks,  

Kee